Andrew Le
I’m a computer science student at the University of Michigan interested in systems and infrastructure, especially compilers, distributed systems, and computer architecture.
Most recently, I worked at Google on the Languages and Compilers Infrastructure teams, where I contributed to Crubit and built inline_cpp. Previously, I worked at Scale AI on various projects, including SWE-bench and Humanity’s Last Exam, at DraftKings on responsible-gaming systems, and conducted accessibility research under the supervision of Síle O’Modhráin.
Outside of work, I enjoy cycling, playing tennis, solo travel, trying new restaurants (find me on Beli as andrwle), graphite drawing, and competitive gaming.
Feel free to check out my GitHub and LinkedIn. If you’d like to chat, you can reach me at andrwle@umich.edu.